You can also build your own routes, this being a great feature which would stay throughout the games being very user friendly and easy to use. Although collision crash physics really a focus of the game so the most that'll happen is it will couple to you and join you for the ride until you sort it out. (But I recall that if you stopped a train and drove another without applying the handbrake on the previous it would end up moving on its own and risk crashing into you. You can easily operate multiple locomotives by simply clicking on one, turning the DCC dial, then switching to another and do the same.
That wouldn't come until the release Trz2004) This version of the game is more primitive than its later versions.ĭrive a range of diesel and electric locomotives (Yeah, they hadn't quite got to modelling steam engines yet. What we have here is the first edition of Auran Trainz which would later blossom into a series of later editions right up to today with the current release (as of writing this) Trainz19 and the soon to be released Trainz 22